New UI
- Added situational bonuses.
- Inventory buttons are now hidden in read-only mode.
- Added ability to override spells per day.
- Added class features tab.
- Added afflictions and selections.
- Added "swipe to close" functionality on the sidebar.
- Sources for weapon hit and damage bonuses are now shown in the sidebar.
Improvements
- Situation specific bonuses and DC reductions from theme benefits now show up on the Sheet.
- Fusions can now be added to shields.
- Additional weapon mounts are now shown on the Systems page of the Starship Sheet.
- Normal Starship Shields can now be sorted by Total SP.
- Added "Mods" section to the Character Sheet and Creator which appears when a character can install mods, such as a Mechanic with an Exocortex.
- Can filter Weapons in the Starship Creator by class and type.
- Temp HP from ablative armor is now displayed on the exported PDF.
Bug Fixes
- Fixed issue with negative strength modifiers not showing the the weapon damage breakdown.
- Fixed Tactical Skipshot Pistol erroneously having a usage of 2 instead of 1.
- Fixed incorrect description for the feat Shot on the Run.
- Fixed incorrect BP cost for Breaching Pods.
- Fixed cost of systems with special materials not showing correctly on the Systems page of the Starship Sheet.
- Fixed issue where Deflection Shields in the Starship Creator wouldn't sort by DV. Deflector Shields can now be sorted by PCU & Cost.
- Fixed typo in Mechanic's Experimental Prototype class feature.
- Fixed Incorrect CT on Starship PDF.
- Added missing Drone Special Ability "Master Control".
- Fixed issue where Melee Striker bonus was being added to both Solarian crystal damage and solar weapon/flare/shield damage.
- Fixed Vesk racial trait Frilled not actually providing a bonus to the Intimidate skill.