Skip to main content

· 2 min read

New UI

  • Added situational bonuses.
  • Inventory buttons are now hidden in read-only mode.
  • Added ability to override spells per day.
  • Added class features tab.
  • Added afflictions and selections.
  • Added "swipe to close" functionality on the sidebar.
  • Sources for weapon hit and damage bonuses are now shown in the sidebar.

Improvements

  • Situation specific bonuses and DC reductions from theme benefits now show up on the Sheet.
  • Fusions can now be added to shields.
  • Additional weapon mounts are now shown on the Systems page of the Starship Sheet.
  • Normal Starship Shields can now be sorted by Total SP.
  • Added "Mods" section to the Character Sheet and Creator which appears when a character can install mods, such as a Mechanic with an Exocortex.
  • Can filter Weapons in the Starship Creator by class and type.
  • Temp HP from ablative armor is now displayed on the exported PDF.

Bug Fixes

  • Fixed issue with negative strength modifiers not showing the the weapon damage breakdown.
  • Fixed Tactical Skipshot Pistol erroneously having a usage of 2 instead of 1.
  • Fixed incorrect description for the feat Shot on the Run.
  • Fixed incorrect BP cost for Breaching Pods.
  • Fixed cost of systems with special materials not showing correctly on the Systems page of the Starship Sheet.
  • Fixed issue where Deflection Shields in the Starship Creator wouldn't sort by DV. Deflector Shields can now be sorted by PCU & Cost.
  • Fixed typo in Mechanic's Experimental Prototype class feature.
  • Fixed Incorrect CT on Starship PDF.
  • Added missing Drone Special Ability "Master Control".
  • Fixed issue where Melee Striker bonus was being added to both Solarian crystal damage and solar weapon/flare/shield damage.
  • Fixed Vesk racial trait Frilled not actually providing a bonus to the Intimidate skill.

· 2 min read

New UI

  • Updated the inventory to be responsive.
  • Showing fusions and accessories in the equipped weapons section.
  • List items in the Weapons section of the Quick page can be clicked/tapped to show more details.
  • Added sections for feats, racial traits and theme benefits.

Improvements

  • Made internal improvements to reduce website loading times.
  • Added spinner that shows on the page as soon as possible and remains until the website has finished loading.
  • Added support for special materials for starship systems (as per SOM).
  • Added filtering in the Starship Creator for Power Cores, Thrusters, Armor, Shields, Computers, Defences, Sensors and Weapons.
  • Sensor range and modifier are shown on the Quick section of the starship sheet.
  • Added notes section per crew member in the Starship sheet.
  • Added JSON export for starships.

Fixes

  • Fixed starship creator/sheet header.
  • Fixed incorrect CT calculation for starships.
  • Fixed bonus or penalty from thrusters not being accounted for when calculating the piloting modifier for a starship.
  • Fixed column header typo on the Creator > Other System page of the starship sheet.
  • Fixed typo in the name of the "Recreation Suite" expansion bay.

· One min read

New UI

  • Sidebars now show the breakdowns for calculated stats.
  • Added sidebars for Attacks, Speed, Armor Class, Vitals, Conditions, Initiative, Ability Scores and Resistances.
  • Updated credits and bulk displays in the Inventory tab.
  • Stats with manual adjustments (overrides, custom bonuses etc.) are now underlined on the main sheet to indicate that they have been adjusted.
  • Improved responsiveness of notifications and dice results.

Improvements

  • Both the export dropdown and the "Sheet (vNext)" tab are now available in read-only mode.
  • Implemented bonuses and damage dice changes to unarmed strike from a Soldier's Armor Storm fighting style.
  • Added chassis to the drone JSON export.
  • Deprecated Copaxi race entry from SFS #1-22.
  • Swapped colors for "Class Skill" and "Trained Only" icons on the current sheet to match the new sheet.

Bug Fixes

  • The Crusader connection for mystics now actually grants advanced melee weapon proficiency.
  • The Kasath Native alternate ability adjustment for Kasthans now correctly adds -2 to charsima instead of intelligence.

· One min read

New UI

This release includes the beginnings of a complete UI redesign, starting with the character sheet. This new UI for the character sheet can be accessed by going to the "Sheet (vNext)" tab after opening a character. It's very much a work-in-progress and far from having all the features from the normal sheet, but it should give an idea of what's coming up next.

Data

  • Added data from AP 38.

Improvements

  • Add/remove dropdowns for vitals are now set to 1 by default instead of 0.
  • Added copy button next to read-only link on the Share page.
  • Languages are now shown on the quick sheet.

Bug Fixes

  • Fixed the "Efficient Upgrades" archetype feature of the "Powered Armor Jockey" archetype which was being applied at the level 2 instead of 6.
  • Fixed minor typo in the description of the spell Baleful Polymorph.

· One min read

Improvements

  • Added Drone PDF export.
  • Updated Character JSON export to include effects for feats and their options.
  • Most races with natural weapons now automatically have the damage type and special properties of their unarmed strike adjusted.
  • Armor Upgrades can now be installed into slots provided by racial traits and drone mods.
  • Removed restriction preventing installation of multiple TIMs (or any other system) on starships.

Bug Fixes

  • Fixed issue where specialization damage for Mystic Flare wasn't calculated correctly.
  • Installed Upgrades, accessories and fusions now show up on the Inventory page in Read-Only mode.
  • Fixed issue where Weapon Specialization bonus for Vanguard's Entropic Strike was not properly calculated.
  • Fixed issue where the Combat Trick Operative Exploit wouldn't give a bonus combat feat.
  • Fixed some Technomancer spells showing up as not being on the class list.
  • Fixed some typos in equipment names.