Data
- Added Skill Expander and Holographic Projector upgrades for starship VI.
- Added missing starship system "Observation Sensors".
- Added Technological items and Class Options from the GEM.
New UI
- Added mods tab for the character sheet in the new UI.
- Added drones to the new UI.
The new UI is now the default and the current sheet has been deprecated. It's still accessible for now but will be removed in a future release.
Improvements
- Ability to restrict sources for races, themes, classes, feats, equipments and drone mods. This currently does not limit class features or racial traits, but that will be added in a future release.
- The plus button on the "Create New Character" and "Create New Starship" items can be now clicked.
- Data is now sorted in proper numerical order so, for example, "Mk 10" is listed after "Mk 2".
- Powered melee weapons now have proper capacity and usage values allowing batteries to be installed in them.
- The Creator > Details page now has separate input boxes for each language a character should know. Additionally, the number of total languages is shown.
- Proficiency can now be overridden for each Weapon, Armor and Shield. Additionally, Specialization can also be overridden for Weapons.
- Improved equipment searching to allow the search term to contain disparate fragments or out of order words.
- The number of expansion bays provided by the base frame can now be overridden.
- Ability to restrict sources for starship systems.
Bug Fixes
- Mechanic tricks Visual Data Processor, Overclocking and Hyperclocking now provide bonuses as expected.
- Fixed drone sheet not loading in read-only mode.
- Fixed the Hydroponic Garden expansion bay incorrectly taking only 1 bay.
- Fixed drones having incorrect BAB, Save & AC bonuses.
- Fixed issue with bonuses from Weapon Focus and Versatile Focus feats stacking.