Data
Improvements
- Updated description for Void Hide armor to include details about usage.
- Choosing Magical Expertise will now result in Mystic spells being shown as part of the Envoy's class spell list.
- General combat actions are now shown on the Character Sheet for quick reference.
- Light armor and powered armor can now be equipped simultaneously.
- The "Design Budgets" optional rule from SOM can now be enabled in the Starship creator to show suggested budgets for systems.
- Notes can now be added for each selected feat.
- Prerequisites for feats based on the ability to cast spells are now properly calculated.
- Dropdowns for changing Temp HP, Health, Stamina, Resolve, Credits and UPBs now focus and select the input when opened.
- Installed augmentation that can be used as an action are now shown on the Actions table.
Bug Fixes
- Fixed incorrect price for Magic Resistor Mk 1 and Mk 2.
- Fixed typo in the item name "Kinetic Converter".
- Fixed Reinforced Frame adding bonus to EAC and reflex saves instead of HP.
- Fixed issue the Add Equipment sidebar in Drone > Inventory page so equipment can be searched for added.
- Fixed spells disappearing in the Character Creator when filtering by class or level.
- Bayonet brackets no longer penalize piercing weapons.
- Fixed odd characters in the description for the item Empathy Engine.
- Fixed weapons installed in accessories not showing on the Quick page of the Character Sheet.
- Speak with Dead is now correctly included in the Witchwarper class spell list.
Next Up - NPC & Monster Creator
Based on the feature voting, the NPC Creator and Vehicle Creator have been neck-and-neck at the top for quite a while now. After carefully weighing up both features, I've decided to implement the NPC Creator first, so that's what I'll be working on in the coming months. As always, I still intend to add a Vehicle Creator which, if it maintains its current rankings, will be next.
Feature Voting
A new possible feature has been added to the list of features: Campaign Management. This is a more GM-focused feature that will provide some tools to manage adventuring parties. GMs will be able to create a "Campaign" to which players can add their characters. GMs can then see all the characters at a glance in a dashboard view (including a summary of the character's statistics) and distribute XP and loot to those characters.