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· One min read

Data​

  • Added data from Junker's Delight.

Improvements​

  • Spells from stashed spell gems no longer show on the Quick sheet.
  • Added message clarifying that search results are limited in the Add Equipment sidebar.
  • Added asterisks on the quick sheet to indicate statistics that have notes.
  • Updated JSON export to specify proficiency and specialization for weapons.
  • The Archetype tab on the Creator > Class page now describes altered or replaced features.
  • Added "cast" button for spells level 1 and above on the sheet.
  • Wealth breakdown in the sidebar now shows wealth from stashed equipment separately.
  • Added Gear icons on the Quick section of the character sheet to indicate configurable statistics.
  • Increased avatar display size.

Bug Fixes​

  • Fixed issue with the Half-Ryphorian alternate racial trait not being properly selectable.
  • Removed duplicate racial trait "Four-Armed" for the Kasatha race.
  • Fixed issue with the Personal Traditions racial trait incorrectly replacing Historian.
  • Fixed issue with the "Reach" property appearing under the Entropic Attunement class feature before Vanguard level 10.

· 2 min read

Galactic Trade​

This update adds support for the optional Galactic Trade subsytem introduced in the Fly Free or Die Adventure Path. You can enable the subsytem for any starship from the Creator > Details page. Doing so will modify how the BP is calculated and add additional pages to the Starship Sheet to keep track of cargo and expansion.

Improvements​

  • Cast button on the Spells section of the sheet is now disabled in read-only mode.
  • Improved equipment search in the "Add Equipment" sidebar.
  • Total wealth is now shown in the Inventory tab on the Character Sheet.
  • When selecting spells in the Character Creator you can now be limit to only show spells in the class list.
  • Spells in the Character Creator can be filtered based on class and level.
  • Installed starship Security systems now have a notes area and their description is shown.
  • Characters can now have avatars.
  • Added missing notes page to the new sheet UI.
  • Upgrade Slot Graft now actually allows installing an armor mod.
  • Damage Reduction from the Dermal Plating augmentation is now calculated.
  • Character JSON export now includes spell school.
  • Improved equipment filtering in the Character Creator.
  • Rows of the Expansion Bay, Other Systems and Security tables in the Starship Creator can be clicked to reveal description.
  • The race, theme and classes for a character are now shown on the character list page.

Bug Fixes​

  • Fixed bonuses from Operative's Edge and Jack of All Trades not applying to profession skills
  • Fixed issue where adjusting the price for an item before selling it would bring up the sidebar.
  • Fixed empty sidebar showing if an item was sold while its sidebar was open.
  • Fixed Starfinder Backpack not adding to the bulk limit when equipped.
  • Fixed duplication of the Injection special property when filtering weapons in the Character Creator.

· 2 min read

Data​

  • Added data from APs 39 & 40.

Improvements​

  • The old sheet UI has been removed.
  • Removing or using equipment from the inventory now brings up a notification that allows you to undo that action.
  • Calculated DCs for starship combat actions are now shown on the Sheet.
  • A computer's price now accounts for he installed features.
  • Starship weapons can now be upgraded as described in the SOM.
  • Search bar, sort dropdown, filter dropdown and pagination buttons fro equipment and starship system tables now stick to the top of the page making them always available.
  • Weapons the the Character Creator can now be filtered by Special Property & Critical Effect.
  • Starship Weapons in the Starship Creator can now be filtered by Special Property.
  • Added documentation for importing characters to FoundryVTT and Roll20.
  • Vanguard's Entropic Attunement class feature now allow selection of special properties and critical hit effects.

Bug Fixes​

  • Fixed incorrect spell gem grouping in the spell section of the Quick sheet.
  • Fixed Overclocked Systems feature of the Augmented archetype being marked as 6th level instead of 9th.
  • Fixed typos in the description of the Shoo! envoy improvisation.

· 2 min read

Computers​

Computers of tier 1 through 10 can now be purchased as items. Once in your inventory, you can use the sidebar to purchase additional modules, security features and countermeasures.

Improvements​

  • UPBs can now be tracked next to credits in the inventory.
  • Linked weapons starship now show up as a single entry on the Quick sheet with double the damage dice.
  • Spells from consumable items like spell gems can now be used directly from the Spells section of the Sheet.
  • Additional spells from items and race are now separated out in the Sheet.
  • Added Null-Space Cargo Hold as a starship expansion bay.
  • Remaining uses of limited fire starship weapons can now be tracked on the sheet.
  • Added more stats for starship crew.
  • BP cost due to weapon linking is represented on the Systems page of the Starship Sheet.
  • Starship systems can now be enabled or disabled in the Systems page of the sheet. Disabled systems do not count towards PCU usage.
  • Racial traits, ability adjustments, class features, class feature options & archetypes are now restricted based on selected sources.
  • Only armor upgrades that require batteries show the ammunition selection dropdown when installed in armor.
  • Improved Unarmed Strike feat now actually changes unarmed strike.

Bug Fixes​

  • Racial traits and theme benefits that provide additional languages are now properly accounted for.
  • Common is no longer automatically added to all characters and is instead replaced with another editable field.
  • Fixed linked weapons not costing extra BP equal to half the cost of one of the weapons.
  • Restricted linking starship weapons based on special materials used to mount them.

· 2 min read

Data​

  • Added Skill Expander and Holographic Projector upgrades for starship VI.
  • Added missing starship system "Observation Sensors".
  • Added Technological items and Class Options from the GEM.

New UI​

  • Added mods tab for the character sheet in the new UI.
  • Added drones to the new UI.

The new UI is now the default and the current sheet has been deprecated. It's still accessible for now but will be removed in a future release.

Improvements​

  • Ability to restrict sources for races, themes, classes, feats, equipments and drone mods. This currently does not limit class features or racial traits, but that will be added in a future release.
  • The plus button on the "Create New Character" and "Create New Starship" items can be now clicked.
  • Data is now sorted in proper numerical order so, for example, "Mk 10" is listed after "Mk 2".
  • Powered melee weapons now have proper capacity and usage values allowing batteries to be installed in them.
  • The Creator > Details page now has separate input boxes for each language a character should know. Additionally, the number of total languages is shown.
  • Proficiency can now be overridden for each Weapon, Armor and Shield. Additionally, Specialization can also be overridden for Weapons.
  • Improved equipment searching to allow the search term to contain disparate fragments or out of order words.
  • The number of expansion bays provided by the base frame can now be overridden.
  • Ability to restrict sources for starship systems.

Bug Fixes​

  • Mechanic tricks Visual Data Processor, Overclocking and Hyperclocking now provide bonuses as expected.
  • Fixed drone sheet not loading in read-only mode.
  • Fixed the Hydroponic Garden expansion bay incorrectly taking only 1 bay.
  • Fixed drones having incorrect BAB, Save & AC bonuses.
  • Fixed issue with bonuses from Weapon Focus and Versatile Focus feats stacking.