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Append

Append statement can be used to add items to a Property.

Syntax

Append statements start with the append keyword, followed by a Value, then the to keyword and target Property, before ending with a ;.

Examples

Add Heavy Armor Proficiency

append heavy to character.proficiency.armor;

Add a Situation-Specific Bonus

append '+4 to saving throws against poison' to character.situationSpecificBonuses;

Add Acrobatics as a Master Skill for NPCs

append acrobatics to npc.masterSkills;

Add the spell Overheat as a spell-like ability that can be used three times per day

append '1fc4e4ebc6bcbd94c0d9b76e.3' to character.spells;